Cage Continue After Games Ending
#871
Posted 15 August 2020 - 03:12 PM
Does this mod not let you get steam achievements?
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#872
Posted 04 September 2020 - 08:07 PM
In response to post #84103693.
Spoiler
DMOB14 wrote: Does this mod not let you get steam achievements?
The only thing stopping you from getting steam achievements is using the console. Regardless, CAGE is outdated, broken and alternatives for it exist.
Edited by kazopert, 04 September 2020 - 08:07 PM.
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#873
Posted 30 September 2020 - 01:23 PM
In response to post #84103693. #84765298 is also a reply to the same post.
Spoiler
DMOB14 wrote: Does this mod not let you get steam achievements?
kazopert wrote: The only thing stopping you from getting steam achievements is using the console. Regardless, CAGE is outdated, broken and alternatives for it exist.
That's interesting. Is there a particular alternative you could recommend, Mr. Pert?
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#874
Posted 30 September 2020 - 02:43 PM
In response to post #84103693. #84765298, #85565903 are all replies on the same post.
Spoiler
DMOB14 wrote: Does this mod not let you get steam achievements?
kazopert wrote: The only thing stopping you from getting steam achievements is using the console. Regardless, CAGE is outdated, broken and alternatives for it exist.
ELPascal wrote: That's interesting. Is there a particular alternative you could recommend, Mr. Pert?
https://www.nexusmods.com/newvegas/mods/66726
&
https://www.nexusmods.com/newvegas/mods/69892
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#875
Posted 05 November 2020 - 05:46 PM
In response to post #78349718. #78617688 is also a reply to the same post.
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bwimmer wrote: Work's just fine - but since I pushed out the NCR and went independant they keep shooting at me all the time everywhere they are:
is there anyway we can stop that, since we pushed them supposedly out - why are they still there?
ELPascal wrote: My guess is it's because you're using this ancient, outdated mod that doesn't account for your choices, rather than FPGE^^
is there a way to redo hoover dam so fpge gets put into effect? cage cocked up my save and i would like to use fpge instead. i do not have a save
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#876
Posted 17 December 2020 - 01:54 AM
Is this at least usable for those who prefer their postgames to be like FO2, where the game doesn't change at all? FO2's postgame consisted of only minor dialogue changes. (New Reno citizens cheering that you defeated the Enclave and Lynette giving you a hug at low Intelligence)
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#877
Posted 26 January 2021 - 10:32 PM
THANKS SO MUCH I CAN NOW STOP WORRYING ABOUT LOSING PROGRESS IN THE GAME AND STOP HAVING TO RESTART IT
Edited by joe579387530, 26 January 2021 - 10:33 PM.
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#878
Posted 30 January 2021 - 04:18 PM
In response to post #89796658.
Spoiler
joe579387530 wrote: THANKS SO MUCH I CAN NOW STOP WORRYING ABOUT LOSING PROGRESS IN THE GAME AND STOP HAVING TO RESTART IT
This mod is outdated. use this one instead.
FPGE - Functional Post Game Ending at Fallout New Vegas - mods and community (nexusmods.com)
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#879
Posted 07 February 2021 - 07:37 PM
I remember using this back in the day, when I decided to replay NV and forgot it didn't have post game, grabbed it again and still works for me at least.
Side Note: It's pretty shitty to promote other peoples mods in the comments of another mod from a different author @MechaLegion
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#880
Posted 12 February 2021 - 07:44 PM
i don know why ppl bash tis mod. is old but is works great! fpge prevent me from move and dont work! ths will ereamin in load order for long yreeas to come.
Edited by AVeryUncreativeUsername, 12 February 2021 - 07:44 PM.
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Source: https://forums.nexusmods.com/index.php?/topic/396269-continue-after-the-games-ending/page-88
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